Skills: Design Research, Rapid Ideation, Fun, Model Making
Takeout was designed as an entry for the twentieth annual Collab Competition held in conjunction with the Philadelphia Museum of Art. Each year the theme of the competition is linked to the receiver of the Design Excellence Award. This years theme was inspired by Paula Scher and Seymour Chwast and the challenge was to design a game.
Takeout is a high-energy game of speed and accuracy. Players compete to grab as many sushi pieces as possible before time runs out. Watch the sushi fly as the Competition builds into a frenzy of jostling as players fight for points and pieces. The game kit is created with the philosophy of using humble iconic take out dinner components to elevate their value to a cult classic game. The kit is both durable and easily replenishable with components from local restaurants. Have fun play a round or two over takeout tonight.
*RECEIVED HONORABLE MENTION
O-SNAP! - Camera
Project Type: Camera Design
Skills: 3D Modeling (SolidWorks), Rendering (Keyshot)
Designed around the words Fun and Playful, Osnap! Is a small camera that will easily fit in the palm of your hand or in your pocket. Unique because of its simplicity, Osnap! will not get in the way of you having fun and will not be the cause of missing experiences trying to get the best shot. Osnap! offers the highest image quality and there is only one button, the shutter. Cycling through the photos is not an option. The only way to view the photos is to sync Osnap! to your smart phone or wait until you get home to see all the awesomeness.
35mm lens equivalent Lanyard hole for easy portability